記事一覧
Generative Art #200
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop(); colorMode(HSB, 360, 100, 100, 100);}void draw() { background(255); tile(); noStroke(); fill(360); for (int i=0; i<20; i++) { float x =
Generative Art #199
Codeint[] colors = {#2364aa,#3da5d9,#73bfb8,#fec601,#ea7317};//int[] colors = {#008cc5,#33cccc,#f7fff7,#ff6b6b,#ffe66d};void setup() { size(800, 800); pixelDensity(2); noLoop(); rectMode(CENTER);}vo
Generative Art #198
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { background(0); noStroke(); for(int i=0; i<300000; i++){ float x = random(width); float y = random(height); float nSc
Generative Art #197
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop(); rectMode(CENTER);}void draw() { background(0); tile();}void tile() { int c = int(random(5, 21)); float w = width/c; noStroke(); stroke(2
Generative Art #196
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { background(255); rectRec(0, 0, width);}void rectRec(float x, float y, float s) { int c = int(random(2, 4)); float ss = s/c
Generative Art #195
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { background(getCol()); for (int i=0; i<10; i++) { color col = getCol(); stroke(col); fill(col); rectRec(50, 50, wid
Generative Art #194
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { background(colors[3]); dots(); rectRec(50, 50, width-100); shuffleCol();}void dots() { int c = 100; float w = width/c; noS
Generative Art #193
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop(); rectMode(CENTER);}void draw() { background(23); tile();}void tile() { int c = 16; float w = width/c; noFill(); stroke(#FFF0F0); strokeWe
Generative Art #192
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { background(#D22E2C); for (int i=0; i<8; i++) { float x = random(width); float y = random(height); float s = random(1
Generative Art #191
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop(); rectMode(CENTER);}void draw() { background(0); noStroke(); tile(); noiseSeed(int(random(10000)));}void tile() { int count = 20; float s
Generative Art #190
Codevoid setup() { size(800, 800); pixelDensity(2); noLoop();}void draw() { ArrayList<PVector> forms = new ArrayList<PVector>(); int c = 80; float w = width/c; int cc = int(c*1.1); for (int j=0; j<c
Generative Art #189
Codevoid setup(){ size(800, 800); pixelDensity(2); noLoop();}void draw(){ background(30); bg(); noiseField(); noiseSeed(int(random(100000)));}void bg(){ noStroke(); for(int i=0; i<80000; i++){ flo
Generative Art #186
CodeArrayList<PVector>points = new ArrayList<PVector>();void setup() { size(900, 900); pixelDensity(2); noLoop();}void draw() { points = new ArrayList<PVector>(); background(255); rectRec(10, 10, wi