Generative Art #192
Code
void setup() {
size(800, 800);
pixelDensity(2);
noLoop();
}
void draw() {
background(#D22E2C);
for (int i=0; i<8; i++) {
float x = random(width);
float y = random(height);
float s = random(100, 350);
float alph = 255;
noFill();
strokeWeight(1);
myCircle(x, y, s, int(s/2));
stroke(0);
strokeWeight(0.5);
fill(getCol(), alph);
ellipse(x, y, s, s);
}
for(int i=0; i<10; i++){
float x = random(width);
float y = random(height);
float s = random(100, 500);
noStroke();
form(x, y, s);
}
for (int i=0; i<20; i++) {
float x = random(width);
float y = random(height);
float s = random(20, 110);
float alph = random(255);
noFill();
strokeWeight(1);
myCircle(x, y, s, int(s/2));
stroke(0);
strokeWeight(0.5);
fill(getCol(), alph);
ellipse(x, y, s, s);
}
}
void myCircle(float x, float y, float d, int c) {
color col = getCol();
for (int i=0; i<c; i++) {
float dd = map(i, 0, c-1, d, d*1.4);
float alph = map(i, 0, c-1, 100, 0);
stroke(col, alph);
ellipse(x, y, dd, dd);
}
}
void form(float x, float y, float s) {
float a = QUARTER_PI*(int(random(8)));
color col = getCol();
int c = int(s*0.3);
push();
translate(x, y);
rotate(a);
fill(col, 4);
for (int i=0; i<c; i++) {
float ss = map(i, 0, c-1, 0, s*1.5);
beginShape();
vertex(0, ss);
vertex(0, 0);
vertex(ss, 0);
endShape(CLOSE);
}
pop();
}
void mousePressed() {
redraw();
}
void keyPressed() {
if (key == 's')saveFrame("####.png");
}
int[] colors = {#ca549e, #ea6828, #2055a7, #EDEDED, #43b26a, #D22E2C};
int getCol() {
return colors[(int)random(colors.length)];
}
Happy coding!
応援してくださる方!いつでもサポート受け付けてます!