Generative Art #158
Codevoid setup() { size(840, 840); pixelDensity(2); noLoop();}void draw() { background(#404040); tileRec(10, 10, width-20, height-20);}void tileRec(float x_, float y_, float w_, float h_) { int tileCountW = (int)random(2, 4); int tileCoun