Generative Art #149
Code
void setup() {
size(800, 800);
pixelDensity(2);
noLoop();
colorMode(HSB, 360, 100, 100, 100);
}
void draw() {
bg();
int c = 100;
float s = width/c;
for (int i = 0; i < c; i ++) {
plant(i * s, height, s * 0.7);
}
}
void plant(float x, float y, float s) {
float h = random(width*0.1, width);
float xx = random(x-s, x + s*2);
float d = random(10, 60);
fill(random(88, 155), random(100), random(100));
//fill(0, 90);
noStroke();
triangle(x, y, x + s, y, xx, y - h);
fill(getCol());
myCircle(xx, y - h, d);
}
void myCircle(float x, float y, float d) {
int c = int(d * 10);
fill(getCol());
circle(x, y, d);
push();
translate(x, y);
for (int i = 0; i < c; i ++) {
fill(getCol());
rotate(random(TAU));
circle(random(d/2), 0, random(random(2)));
}
pop();
}
void bg() {
background(#F0F0FA);
noStroke();
for (int i = 0; i < 500; i ++) {
float x = random(width);
float y = random(height);
float max = random(6);
float min = random(6);
float angle = random(TAU);
float d = 0;
float shift = random(10);
fill(getCol());
for (int j = 0; j < 20; j ++) {
d = map(j, 0, 19, min, max);
push();
translate(x, y);
rotate(angle);
circle(0 + map(j, 0, 19, 0, shift), 0, d);
pop();
}
}
}
void mousePressed() {
redraw();
}
void keyPressed() {
if (key == 's')saveFrame("####.png");
}
//int[] colors = {#028ee0, #ffcf39, #D066E8, #e31608, #00A676};
int[] colors = {#eac435, #345995, #03cea4, #fb4d3d, #ca1551};
int getCol() {
return colors[(int)random(colors.length)];
}
草
Happy coding!
応援してくださる方!いつでもサポート受け付けてます!