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Low poly character for Unity / Blender 3D

My little job is to create characters and animations for the subsequent integration into the game engine.

Last week I received a test assignment for a studio. Working on it inspired me to take up applications that I hadn't worked with before.

Now I have started learning the C# for the Unity. I also work with the Mixamo.com for animation.

I want to try as many different services as possible. Below I share fragments of my latest work. You can like it :)

https://www.artstation.com/artwork/5veovW

Thanks for Watching!


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