見出し画像

canvas練習棒グラフつくってみる

どういうわけかnoteでコードはれるのね。書きにくい。けどやってみる。
class Setting {
   static OFFSET_X = 100;
   static OFFSET_Y = 100;
   static BASE_HEIGHT = 1;
   static BASE_WIDTH = 10;
   static MERGIN = 10;
}
class Bar {
   constructor(context,startX,startY,height,text) {
       this.context = context;
       this.startX = startX;
       this.startY = startY;
       this.height = height;
       this.text = text;
   }
   draw() {
       this.context.strokeRect(this.startX, this.startY, Setting.BASE_WIDTH, -this.height);
       this.context.fillText(this.text, this.startX+Setting.BASE_WIDTH/4, this.startY+20);
   }
}
class Graph{
   constructor(context, dataList) {
       this.barList = [];
       for (let i = 0; i < dataList.length; i++) {
           const startX = Setting.OFFSET_X + i*Setting.BASE_WIDTH + i*Setting.MERGIN
           const startY = Setting.OFFSET_Y;
           const height = Setting.BASE_HEIGHT * dataList[i];
           const bar = new Bar(context, startX, startY, height, i);
           this.barList.push(bar);
       }
   }
   draw() {
       this.barList.forEach(bar => bar.draw())
   }
}


<!DOCTYPE html>
<html lang="en">
<head>
   <meta charset="UTF-8">
   <meta http-equiv="X-UA-Compatible" content="IE=edge">
   <title>Document</title>
</head>
<body>
<canvas id="canvas1">
</canvas>
<script src="./setting.js"></script>
<script src="./bar.js"></script>
<script src="./graph.js"></script>
<script>
           
   (function(){
       const canvas = document.getElementById("canvas1");
       const context = canvas.getContext("2d");
       const dataList= [10,20,30,60,80];
       const graph = new Graph(context,dataList);
       graph.draw();
   })()
</script>
</body> 
</html>

スクリーンショット 2021-11-15 13.19.05

元ネタ
https://cartman0.hatenablog.com/entry/2015/07/28/012339

Thank you


いいなと思ったら応援しよう!