[AC6 JP 3v3 Tournament] RYUKO CUP #3
Revisions
9/11/2024: First version
Basic Information
Date & Time: EDT 9/22/2024 Sun 9AM - (JST 9/22/2024 Sun 10PM - )
Tournament Format: Single Elimination BO3
Participant Upper Limit: 16 Teams
Entry: First-Come-First Served Basis
Online/Offline: Online
Platform: PC (Steam)
Tonamel
Lobby Rules
Team Match Format (3v3)
5 Minute Timer
Global Network
Keyword: ryuko
Team on Top of the Bracket hosts the room for 6 players unless the match is picked by TOs for streaming. TOs annouce matches to be streamed through the Youtube stream. (YOSSI will ping the team leader for non-Japanese speaking teams when their match is selected.) TOs stream their own matches until they lose.
Network Requirements
Wired connection is required.
Builds
Players are NOT allowed to change builds in the tournament.
All players must submit their builds before the entry deadline.
Submitted builds will be published after the entry is closed.
Entry/Build Submission Deadline: EDT 9/21 Sat 9AM (JST 9/21 Sat 10PM)
The coloring and decals of the builds can be changed after the submission deadline.
Player Substitution
Player substitution is NOT allowed.
Maps
Maps are fixed for the tournament as follows:
BO3 Game 1: Xylem, the Floating City (洋上都市ザイレム)
BO3 Game 2: Bona Deal Dunes - A (ボナ・デア砂丘 - A)
BO3 Game 3: Old Bertram Spaceport (バートラム旧宇宙港)
Schedule
TOs will moderate the event through Youtube streaming. Only Japanese language is supported in the stream. (Also check "English Support by YOSSY" section)
EDT 8:50 AM (JST 9:50PM): Start streaming
EDT 9:00AM (JST 10:00PM): Start 1st matches
After 1st matches: Start 2nd matches
After 2nd matches: 10 min break, then start Semi-Final
After Semi-Final: Start the 3rd place playoff
After the 3rd place playoff:
More Information
Draws
If Teams end the match with a draw, the result will be determined by rolling the Tonamel dice.
Delays
If player(s) doesn't show up until the end of the Round, the Team will be disqualified.
Disconnections
Within 2 min: Each Team can replay for their 1st disconnection. The Team loses the Round for their 2nd disconnection.
After 2min: The disconected team loses the Round.
AC Build Mismatch
When an AC build mismatch from the registerred build is identified, the Team loses the Round. If a mismatch is identified after starting the next Round, the result of the previous match won't be reverted.
PLAYER CODE OF CONDUCT
Emblems, Paint Jobs, Decals, and AC names are required to be tasteful and TOS friendly. Any conduct that could be considered offensive are not allowed.
Teams may be disqualified if TOs identify any violation. (Ping YOSSI if you're not sure.)
Players may stream the event at their own discretion.
Contact Information
English Support by YOSSY
When YOSSY (myself) is available, YOSSY will support English speakers through a Discord Voice Channel.
YOSSY's NEST > VOICE CHANNELS > JP Tournament Live
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