Spinning objects:

{
	Point* center;
	Point* laxex;
	Point* power; // power: 4:
	Point* power_points; // power: 4:
	Point spread[100]; // spread: 100
	int i, j;


	// set center

	// create axex

	// Create a circle
	Circle( center, laxex, power, power_points, 4);	

	//
	for ( j = 0; j<4; j++ ) {
		for ( i = 0; i<100; i++ ) {
			movement( power[j], &spread[i] );
		}
	}
}

//https://note.com/ukiyogumo/n/ned50fdb5a526
//http://jdksoemdjssld.jugem.jp/	


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