Spinning objects:
{
Point* center;
Point* laxex;
Point* power; // power: 4:
Point* power_points; // power: 4:
Point spread[100]; // spread: 100
int i, j;
// set center
// create axex
// Create a circle
Circle( center, laxex, power, power_points, 4);
//
for ( j = 0; j<4; j++ ) {
for ( i = 0; i<100; i++ ) {
movement( power[j], &spread[i] );
}
}
}
//https://note.com/ukiyogumo/n/ned50fdb5a526
//http://jdksoemdjssld.jugem.jp/
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