Pogchamp_ex3 2nd place
For the sake of myself, I'll be using English (>< my Japanese sucks). I'll try to be as simple as possible. ♡
Overall performance
I participated in the competition in the name of "Genos" and got an overall 2nd place (1st place in terms of individual entries). Thanks for the appreciation from all of you.
Level making
It is a SMW cape speedrun level built under a modified version of my style. Some tricks and concepts are derived from "Ultimate 'Cape' Speedrun ~翅冽~" by me, while some gimmicks are discovered while making the level. I'll be explaining the details from start to finish.
The level focuses on being simple yet sophisticated. Levels with simple aesthetics and low gimmick density allows people to understand what the level is doing at first glance. This is vital as first impression is important. While super dense levels with many things around and hyper speed spams can wow people, but they fail to make people generate a deeper level of appreciation as they are hard to comprehend. And, if a level is spammed with items, hyper speed or dense chained gimmicks to the point where it's hard for people to understand what you're doing, the setups carry no meaning at all as you can't convey the awesomeness of the setups to others.
To maintain necessary complexity, elaborated and unique tricks and gimmicks are needed but the space between tricks must be adequate, just like paragraphing a piece of writing.
About Pogchamp competition
The reasons why I used "Genos" as an alias to join the competition are i) I didn't want the judges to know I made this level but after the event, I just knew that apparently the judges wouldn't know who made the levels lmao; ii) I didn't follow my original style to make this level but a rather objective style which fits the general public's taste, so it can't really show who I am as a maker.
Now to the question "Why cape level". 4 out of the 5 judges have at least 4 years of NSMBU speedrun experience and one of them have more than 6 years of kaizo experience. The standard for NSMBU speedruns and generic kaizos is too high so it's hard to impress them with anything. Cape speedrun genre hasn't been dug too deep yet so there're still so many things to be discovered. So far, only I have started making cape speedruns, and I'm getting familiar with the cape. Top 3 with one being link speedrun and one being cape speedrun yet no NSMBU levels just simply tell everything. (Ofc, the winning SMW kaizo level resembling a theatre drama on a stage is just fxxking poetic. There's no way mine can beat that.) I swear if I made a NSMBU speedrun instead, I couldn't even get to top 30%.
At the end of the day, I got 2nd in the whole event which is definitely surprising to me. So, till next time. Peace out.
しぐれShigure, Shiyuzi, Genos, X: @Shigure_smm2