Kingdom vs Kingdom Manual
Manual for aiming for over 10 MEGA points in Kingdom vs. Kingdom
Things to prepare (assuming 6 unit operation)
T1 soldier (infantry preferred): 25k x 6, total 150k or more
T3 cavalry (others are possible): 20k x 6, total 120k or more
Organization stock 1
Collection equipment, collection speed up
war equipment
Talent reset x2
Random teleport: 15 or more
Barrier over 4 hours: minimum 8 sheets
Guild members who can cooperate if possible
Advance preparation
Reset talent and specialize in main class attack power and collection speed
Register 25k t1 soldiers + 20k t3 cavalry for collection in formation stock
Store as many t1 soldiers in the church as possible (you don't have to)
Plan A: Covert collection
Barrier after random teleport to enemy country. Aim to collect level 3 ore tiles.
If you quickly select a resource tile and send a gathering unit, it will be harder to be discovered.
After sending as many heroes as possible, switch to gathering equipment.
Ore tiles have high points, but they are easily targeted by enemy tile killers.
Even rocks give you enough points. If ore and rock are not nearby, send them to an appropriate resource tile for collection.
The risk increases very sharply from level 4 resource tiles.
Share your coordinates with your guild members so that they can be used in the event of an attack.
If guild members rush in as a counterattack, they may be able to defeat a large number of enemy soldiers.
The collection should be completed in less than an hour of baking. The time taken to complete collection can be determined differently.
If you can see it, if the enemy comes, have everyone retreat to the castle immediately.
If there is no damage after one set of collection is completed, there is a possibility that it has not been discovered.
You can save random teleport by staying in place and sending out a second collection unit.
In my experience, it takes about 2 hours to be discovered by a strong enemy.
Randomly teleport after the first or second collection and perform the same collection again.
The forced return will take place in four hours.
If you can log in at this time, you can run wild and win in the enemy country.
Before the 4th hour is up, 15 minutes before burning, return all the gathering troops and randomly attack enemy bases and tiles that seem weak.
If you can find the enemy's BOT castle, you can effectively destroy it with a cavalry square.
After returning home due to forced movement, search for enemy country collection and kill the tile when you find it.
If you can do about 4 sets of this, you will reach 10 mega points. I actually tried it.
Plan B: Slaughter Harvesting
Basically, it's the same as Plan A, but it attacks nearby weak-looking castles and enemy country harvests.
About 4 units will collect data, and 2 units will conduct reconnaissance and attack.
If you know the enemy force, you won't suffer a crushing defeat.
There is a possibility that the enemy's main gun class (over 200 megapower) will rush in.
Please watch the map carefully before attacking.
Points to note
Sometimes the random teleport destination is too bad.
If there are too many enemies, too close to Wonder Fortress, Wonder Base, or on the edge of the kingdom.
In such a case, it would be best to randomly teleport immediately.
Gathering troops will be hard to find if you send them out on a route that avoids enemy castles as much as possible.
Sometimes they can't even be found even 50km from the enemy group. It's thrilling and fun.
Trivia
If you are not a Castle Berserker, you can avoid all attacks by random teleporting to another kingdom.
If you take a prisoner, your location will be exposed to the enemy world chat, which is very dangerous, so we recommend releasing them immediately.