JpFgcTLNews : Is Super Cutscenes is too long?
JapanFGCTimeline 2024 1115~1116
There was a tweet like this
Might not be the origin of this topic, but like around here, people are making their statements about this.
Length of each Supers
Broad length of the significant Supers from recent fighting games.
approximately record the time from
when the Super hits to super cutscene ends.
Street Fighter 6 : Super Arts
Dee Jay - Weekend Pleasure CA ver. : 8s.TEKKEN 8 : Rage Arts
Devil Jin - Devil Dimension: Tainted Chains : 10s.Guilty Gear Strive : Overdrive
Faust : Bone-crushing Excitement : 7s.Granblue Fantasy Versus : Rising : SkyBound Arts
Percival - Feuerrote Krone : 10s.UNDER NIGHT IN-BIRTH II Sys:Celes : Infinite Worth EXS
Seth - Distant Frontier : 10s.KOF XV : Super Special Moves
Yamazaki - Drill(Level 4) - 12s.Dragonball FighterZ : Meteor Attack
Bardock - Revenge Assault : 7s.Ultimate Marvel VS Capcom 3 : Level 3 Hyper Combo
Doctor Strange - Astral Magic : 7s.DNF Duel : Awakening Skill
Berserker - Blood Riven : 7s.
Time to check the meters?
Dogura, one of top fighting game player in Japan says,
I pretty much agree with this. I really love game that length of Super cutscene has some sort of meanings, like UMVC3.
In UMVC3, after you use the X-facter( system that gives a character an ultimate power for few seconds) in this game, you wants to defeat all characters before the X-factor time runs out. But the time goes on even in the cutscene, so player sometimes decides to use short super , even it lead to weaker oki.
Like this, when skills has some meaning other than taking life points, it provides player the opportunity to select optimal move for every different situation. Which is excitement of the game.
Poll
Finally, the poll of this topic
At least people doesn't think its short.
Most likely people think its fine, or can bear it.
Personal Opinion
My personal opinion is I really don't care how long it is as long as the game ends with that super. What annoys me is that I have to watch the long cutscene and have to aware the next okis, setups, or rounds.
So my wish is make the Super that doesn`t die be short, and the one that will end the game can be any length.
Comments and Opininons helps!
One of the purposes of this note is to learn English phrases and customs, so
if there's some vocabulary or phrase that you felt wrong or uncomfortable, please tell me with comments! Anything will help!
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