Generative Art #138
Code
float sep = 2;
int[] colors = {#ffbf00 ,#e83f6f ,#2274a5 ,#32936f ,#ffffff};
//int[] colors = {#000000, #ffffff};
void setup() {
size(900, 900);
pixelDensity(2);
noLoop();
strokeCap(SQUARE);
}
void draw() {
background(#ffffff);
generate();
}
void generate(){
strokeWeight(0.5);
for (int i = 0; i < 252; i ++) {
stroke(getCol(), random(255));
lineRect(random(width), random(height) , random(50, 600),
random(250, 400), 90 * int(random(4)));
}
for (int i = 0; i < 25; i ++) {
stroke(getCol(), random(255));
lineCircle(random(width), random(height) ,
random(50, 400), 90 * int(random(4)));
}
}
void lineRect(float x, float y, float w, float h, float angle) {
float a = radians(angle);
float hw = w/2;
float hh = h/2;
push();
translate(x, y);
rotate(a);
for(float i = -hh; i <= hh; i += sep){
line(-hw, i, hw, i);
}
pop();
}
void lineCircle(float _x, float _y, float d, float angle){
float r = d/2;
float a = radians(angle);
push();
translate(_x, _y);
rotate(a);
for(float x = -r + sep*0.5; x <= r -sep*0.5; x += sep){
float y = sqrt(sq(r) - sq(x));
line(x, y, x, -y);
}
pop();
}
int getCol() {
return colors[(int)random(colors.length)];
}
void mousePressed() {
redraw();
}
void keyPressed() {
if (key == 's')saveFrame("####.png");
}
Happy coding!!
応援してくださる方!いつでもサポート受け付けてます!