Minecraftのサーバープラグインを作る(2.5) ~名前を変える編~
前回のコマンド実装のその後と全文。解説は特に。
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import static org.bukkit.ChatColor.*;
public class fakename implements CommandExecutor {
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (sender.isOp()){
if (args.length == 2) {
Player pl = Bukkit.getPlayer(args[0]);
if (pl != null) {
pl.setCustomName(args[1]+"...?");
pl.setDisplayName(args[1]+"...?");
pl.setPlayerListName(args[1]+"...?");
if (sender.getName() == pl.getName()) {
pl.sendMessage("------------------------------\n" +
GREEN + "Command succeeded: The "+ pl.getName() +"\'s name changes to " + args[1]+"...?" +"." + RESET + "\n" +
"------------------------------");
return true;
} else {
sender.sendMessage("------------------------------\n" +
GREEN + "Command succeeded: " + pl.getName() + "\'s name changes to " + args[1]+"...?" +"."+ RESET + "\n" +
"------------------------------");
pl.sendMessage("------------------------------\n" +
GREEN + "Command succeeded: " + pl.getName() + "\'s name changes to " + args[1]+"...?" + " by " + sender.getName() + "." + RESET + "\n" +
"------------------------------");
return true;
}
} else {
sender.sendMessage("------------------------------\n" +
RED + "Error: No such player exists." + RESET + "\n" +
"usage: /fakename < PlayerName > < fakename >\n" +
"description: You can set a fake name using the name of another user.\n" +
"------------------------------");
return true;
}
} else {
sender.sendMessage("------------------------------\n" +
RED + "Error: Please enter a enough arguments." + RESET + "\n" +
"Usage: /fakename < PlayerName > < fakename >\n" +
"Description: You can set a fake name using the name of another user.\n" +
"------------------------------");
return true;
}
} else {
sender.sendMessage("------------------------------\n"+
RED +"Error: Operator permission is required." + RESET + "\n"+
"------------------------------");
return true;
}
}
}
良ければサポートよろしくお願いいたします。いただいたサポートは活動費として使用させていただきます。