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How to use Gadgets
I will continue writing about the "Gadgets-Driven" research method I wrote about last night. The reason why I am doing so is that I have an interesting gadget I want to buy now. It's the following gadget.
It's a gadget to take a photograph and/or make a movie. The motion of this gadget attracts me so much. If the motion can be programmed in some languages, I will be motivated more and more to buy it.
By the way, why do I want this gadget? You may think that I want to take a unique photograph by using it. Of course, if I buy it, I will use it to take a unique photograph too. But I want this gadget not to take a unique photograph but to use it for other purposes.
If I buy this gadget, I will attach an LED light instead of a camera or a video camera because I want to use it for light painting. I want to attach an LED light to it and move it in a unique way. Especially, I expect that I can simulate "Senju Kannon" who has a thousand hands as follows.
I have thought the simulation of "Senju Kannon" since a long time ago. To tell the truth, I want a gadget with a thousand hands that simulates "Senju Kannon" in real. But it's not for reality. Needless to say, the above gadget "JIBONE" has only one hand, not a thousand hands. But it can be simulated "Senju Kannon" because it can move flexibly. I expect that various unique figures can be drawn by moving them in a flexible way.
This is an example of a "Gadget-Driven" research method. But unfortunately, this gadget "JIBONE" is quite expensive. So I have no plan to buy it in the near future. I wish I could get some research grant or something.